Mercado-Rivera, A., Lugo, J., (2020) “Exploration Of The Timing Of Introduction Of Design Heuristic Cards To Early Design Brainstorming Sessions By Interdisciplinary Student Teams” Proceedings of the ASME 2020 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. Virtual doi:https://doi.org/10.1115/DETC2020-22403

Lugo, J., ¥Muñoz-Soto, A., & Ríos-Torres, M., (2020) “Short Paper: Exploratory Assessment Of Design Entrepreneurial Program New Venture Design Experience To Prune Program Activities”, Proceedings of the ASME 2020 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. Virtual doi:https://doi.org/10.1115/DETC2020-22477

Zapata-Ramos, M., & Lugo, J. (2020). The New Venture Design Experience: How UPRM made business and engineering students collaborate in entrepreneurial projects by pairing existing courses. Advances in Engineering Education A Journal of Engineering Education Applications. May 2020. EJ1255254

Miranda, C., Goni, J. I., Hilliger, I., & Lugo, J. (2020). Assessing the Work of Geographically Distributed Teams in Engineering-Design: Time Allocation in the Design Process as a Form of In-Class Analytics. INTERNATIONAL JOURNAL OF ENGINEERING EDUCATION36(1),399-410.

de Casenave, Luis, and Lugo, José E. “Effects of Immersion on Virtual Reality Prototype Design Reviews of Mechanical Assemblies.” Proceedings of the ASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. doi:https://doi.org/10.1115/DETC2018-85542

Valencia-Romero, Ambrosio, and José E. Lugo. “An Immersive Virtual Discrete Choice Experiment for Elicitation of Product Aesthetics Using Gestalt Principles.” Design Science 3 (2017): e11. doi:10.1017/dsj.2017.12.

Lugo JE, Zapata-Ramos M, Puig CP. Exploration of Entrepreneurial Student Teams Performance and Student Team Members’ Personality via the Big Five Test. Proceedings of the ASME 2017 International Design Engineering Technical Conference & Computers and Information in Engineering Conference. doi:10.1115/DETC2017-67922.

de Casenave L, Lugo JE. Design Review Using Virtual Reality Enabled CAD. Proceedings of the ASME 2017 International Design Engineering Technical Conference & Computers and Information in Engineering Conference. doi:10.1115/DETC2017-67878.

Valencia-Romero A, Lugo J. Part-Worth Utilities of Gestalt Principles for Product Esthetics: A Case Study of a Bottle Silhouette. ASME. J. Mech. Des. 2016;138(8):081102-081102-9. doi:10.1115/1.4033664.

Lugo JE, Zapata-Ramos M, Perez-Vargas MJ. Promotion of Innovation and Entrepreneurship in Engineering Design by Synchronizing Engineering and Business School Courses. Proceedings of the ASME 2016 International Design Engineering Technical Conference & Computers and Information in Engineering Conference. doi:10.1115/DETC2016-59701.

Lugo, J., Schmiedeler, J., Batill, S., and Carlson, L., 2015, Quantification of classical Gestalt principles in 2-D product representations. ASME Journal of Mechanical Design.​  doi:10.1115/1.4030988

​Lugo, J., and Miranda, C., 2015, An initial comparison between geographically distributed and non-distributed student teams in design projects. Proceedings of the ASME 2015 International Design Engineering Technical Conference & Computers and Information in Engineering Conference. doi:10.1115/DETC2015-46952

Lugo JE, Schmiedeler JP, Batill SM, Carlson L. Relationship Between Product Aesthetic Subject Preference and Quantified Gestalt Principles. Proceedings of the ASME 2014 International Design Engineering Technical Conference & Computers and Information in Engineering Conference. doi:10.1115/DETC2014-34327.

​Lugo, J., Batill, S., and Carlson, L., 2012, Modeling product form preference using Gestalt principles, semantic space and Kansei.  In Proceedings of the ASME 2012 International Design Engineering Technical Conference & Computers and Information in Engineering Conference. doi:10.1115/DETC2012-70434